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Sat, 06 May
|High Wycombe
40K: Brothers In Arms II (2000pt Team Tournament)
BROTHERS IN ARMS II - A Warhammer 40,000 Team Event (2000pts)
Registration is closed
See other eventsTime & Location
06 May 2023, 09:30
High Wycombe, 37 High St, High Wycombe HP11 2AG, UK
About the event
- BROTHERS IN ARMS II - A Warhammer 40,000 Team Event (2000pts)
- Hosted at Tabletop Republic High Wycome
- TICKETS:
- Tickets are £37.50 per team (3 players)
- [EARLY BIRD DISCOUNT: After December 31st 2022, tickets will go up to £45 per team so get your tickets now to save money!]
- Tickets are available from: https://www.tabletoprepublic.com/tickets
- We cannot process refunds for any ticket cancellations that occur within 2 WEEKS prior to the event start date. Please ensure you are able to attend and are committed to the date before booking your ticket, it helps us run a smoother tournament and means we are not losing out having to refund late drop outs.
- TEAM RULES:
- Teams are formed of 3 players
- A team captain should be nominated, who will send in the rosters, report game results and be the main point of contact (ideally they should also buy the tickets)
- Teams can be comprised of any different factions, including those from differing "sides" (eg xenos & imperium)
- The same faction cannot be used more than once per team
- The only exception to this is Adeptus Astartes which can be used twice in a team, but they must be different subfactions
- The allowed factions are:
- Adeptus Astartes
- Grey Knights
- Adeptus Custodes
- Adeptus Mechanicus
- Adepta Sororitas
- Imperial Knights
- Astra Militarum
- Chaos Daemons
- Chaos Knights
- Chaos Space Marines
- Death Guard
- Thousand Sons
- Drukhari
- Aeldari
- Orks
- Necrons
- T'au Empire
- Tyranids
- Genestealer Cults
- Once a player has finished their game, they are not allowed to help/coach/assist any other team members if they are still playing
- If your team loses a player prior to the event and you cannot find a replacement, contact us ASAP and we'll try to find a replacement for you
- If a player drops out on the day or we cannot find a replacement, that game will be declared a 100-0 win to the opponents
- ARMY RULES:
- Each player's army must be battle-forged and no more than 2000pts
- Each army should follow the War Zone: Nephilim rules for mustering armies
- Lists should be submitted by THURSDAY 4TH MAY at the latest - late submission could result in points being docked.
- A team name should be chosen and submitted alongside the lists.
- Your army must be Battle Ready painted - if not, you will not get the +10pts per game for being so
- Kitbashing, proxies, conversions and 3d printing is all good as long as it bears a logical resemblace to the original model
- WYSIWYG is enforced to a certain level - pistols and smaller details can be different, but main weapons must be as described (a sword cannot be a shield)
- Legends units are not allowed
- EVENT RULES:
- The first round is random pairings, with the following 2 rounds being swiss pairing
- Teams are paired against each other. This method should be used to decide which player plays each other:
- 1. Team captains roll off to decide Team A and Team B
- 2. Both captains secretly note down their first "Defender" - this should be the player must able to take on any opponent - then reveal them at the same time
- 3. Team A picks one of their remaining 2 players to play vs Team B's defender.
- 4. Team B then does the same by picking one of their players to play A's defender.
- 5. The remaining 2 players play vs each other
- A round is based on which team scores the most points in that round - not which team wins more! (eg a team could lose 1-2, but win the round due to a higher total combined score)
- Any rules, faqs, erratas, dataslates, etc released on or before THURSDAY 4THMAY are valid
- Games will be played on a 5ft x 4ft board
- This event is open to 16+ (under 18s must be accompanied by an adult)
- SCHEDULE:
- 09:30 - 09:55 Registration
- 10:00 - 13:10 Round 1
- 13:10 - 13:40 Break
- 13:45 - 16:55 Round 2
- 16:55 - 17:05 Break
- 17:10 - 20:10 Round 3
- 20:10 - 20:30 Results
- Missions are TBC
- Each round is 3h 10m - extra time has been allocated to allow for player pairings as described above
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